// SPDX-FileCopyrightText: NVIDIA CORPORATION & AFFILIATES
// Copyright (c) 2022-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// SPDX-License-Identifier: Apache-2.0

#ifndef NVIDIA_GXF_STD_COMPLEX_HPP_
#define NVIDIA_GXF_STD_COMPLEX_HPP_

#include <math.h>
#include <cuda_runtime.h>   //NOLINT
#include <cuda/std/complex> //NOLINT

namespace nvidia {
namespace gxf {

using complex64 = cuda::std::complex<float>;
using complex128 = cuda::std::complex<double>;

}  // namespace gxf
}  // namespace nvidia

#endif
